Research-backed mobile UI/UX design for iOS and Android — from user journey maps to pixel-perfect Figma screens with a component library your developers can build from directly.
Most apps lose 80% of users within 3 days of install. Bad UX, not bad code, is almost always the culprit.
Apps that ask for too many permissions or explain features before users experience them lose 60%+ of new users in the first 3 screens.
Bottom tabs vs hamburger menus vs gestures — choosing the wrong pattern for your app type makes users feel lost and uninstall.
Android users expect back buttons; iOS users expect swipe-to-go-back. Fighting platform conventions costs you App Store ratings.
Skeleton screens and optimistic updates keep users engaged during waits. Blank screens or spinners cause 'frozen' app reports.
Empty lists and error messages are often afterthoughts. Designed well, they guide users to success. Ignored, they create confusion and churn.
Designs without spacing specs, component states, or interaction notes result in developers guessing — producing an app 30% different from the design.
We don't skip to Figma. Every engagement starts with understanding your users, their goals, and where current experiences fall short — so every design decision has a rationale.
Jobs-to-be-done interviews, persona development, and journey mapping to ground every design in real user needs.
Sitemap, user flow diagrams, and navigation pattern decisions before a single pixel is placed.
Low-fidelity wireframes for early feedback, then interactive Figma prototypes for stakeholder alignment and usability testing.
Pixel-perfect screens for every state — loading, success, error, empty — with Material 3 or HIG platform patterns.
Component library with tokens, variants, and auto layout — so developers implement exactly what was designed, every time.
Micro-interactions, gesture patterns, transition specifications, and haptic feedback recommendations.
WCAG 2.1 AA colour contrast, touch target sizing (44×44pt minimum), and screen reader flow designed from the start.
Onboarding variants, paywall layouts, and CTA designs prepared as A/B test assets for post-launch optimisation.
User interviews, competitive audit, heuristic evaluation of existing app (if any), and problem statement definition.
Information architecture, user flows, low-fidelity wireframes for key screens, and a prototype for early stakeholder validation.
Design system creation — tokens, components, icons — then high-fidelity screens for all flows with dark mode variants.
Annotated Figma handoff, interaction specifications, developer Q&A sessions, and design QA during implementation.
A fashion e-commerce app had low 3-day retention and a poor add-to-cart rate. User interviews revealed confusing navigation and an overwhelming product listing UX. We redesigned from user research up.
18% day-3 retention. Users couldn't find products easily. Navigation had 4 tabs plus a hidden hamburger menu with overlapping functions.
Reduced to 3-tab navigation. Redesigned product listing with size/colour filters surfaced. Cart abandonment re-engagement flow added.
Retention up 45%. Add-to-cart up 3.2×. App Store rating went from 3.1 to 4.5 within 60 days of the redesign shipping.
● Success Stories
Verified Client Reviews on Every Engagement